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The DC was great at that time, but it’s a shame that model 3 arcade ports like VF3 and sega rally 2 were poorly handled, and the thought of playing those 2 games at home was very compelling at that time. We never get scud racer or even a daytona 2 port. My sole reason to get the DC were the arcade ports.
Flippin finally. One of the few games on the Wii U that I wanted to play but never got to since I didn’t have the console. Now I can finally get into it on the Switch.
Happy Destiny/Dreamcast Day
COOL SOMEONE ELSE LIKES AMIGA!
Yeah i know of this project for a long time, the standalone version is like the size of a Raspberry Pi but basically an expanded Amiga. It runs on an Cyclone FPGA, and Apollo has implemented a softcore to enable a new CPU and SAGA graphics.
Purists will say its not a real Amiga, and they are right in the sense that Vampire V4 does not use a geniune 68k based CPU core. But the softcore in the Vampire is very much 68k compatible, plus, original parts are getting more and more expensive. People are making new CPU/accelerator cards more and more with overstock/left over CPU’s or sometimes even ARM processors.
Vampire V4 Standalone is an Amiga i would want to have. Its small, it might not be completely original in the sense of parts, but it provides far more oomph than a top end classic Ami could, and its still 68k classic Amiga compatible.
I’m slightly hyped for The Outer Worlds and Doom Eternal. Other than that, most games I’m excited about are too far away.
There are plenty of mainstream interactive fiction games that saw commercial success, like Until Dawn, Mass Effect, and any David Cage game (regardless of poor quality). Plus, we’re starting to see more choices popping up even in linear games.
Here in Australia the internet is too slow, expensive and unreliable – not a market that Google would want to venture into initially as the potential negativity would out weigh the setup and support.
The big difference is Google infrastructure. Google has over 7500 POPs and each has fiber connecting back to Google.
This is why I have a 8ms ping time to http://www.google.com. Everyone else put hardware in the ISP and connected to the public Internet. That works great for passive things like watching a video. But does NOT work for gaming.
This was a big reason we have YouTube TV. The YT TV DVR is as responsive as using a local TiVo. None of the other TV streaming services have the same.
This infrastructure is also why Google can pull off Stadia and have an excellent user experience. A service with too much latency is dead on delivery.
Also the Stadia effort looks a lot more interesting and has game changing potential. I will give Stadia a try and can’t wait until released.
Your internet connection, if you have a fast connection with minimal lag and no bandwidth cap. Sounds good.
Price; $5 a month sounds interesting. $100 a month not so much. I guess that means it will be $49.99 a month. not sure
Their hardware; if they spend enough on hardware that you can get a good experience, well great. if not … ummmmmmm
I’m a PC lover. client side is much better than server side. so, put in the skeptical category.
That figure, according to Google executive Phil Harrison, who spoke to IGN after the announcement, is 30 megabits per second.