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Every person that is playing free to play titles on Stadia and spending no money is telling their friends how awesome it is that they can do this, giving Stadia good PR. Lots of the people who hear that message will spend money, so it’s ultimately a marketing cost.
It also helps fill out those world’s to create a better experience for the paying players, making them more likely to spend more money.
Was really hoping it was more Outbreak style. Wish this wasn’t MP only, but could be fun.
I can’t imagine a lot of people playing split screen on PC but I can understand your frustration seeing as they said they will have it. Reminds me of the time Toca Race Driver had 4 player splitscreen on PC and then I started complaining about its sequel and nobody cared.
Comedy continues so I will try to copy what you are doing and talk about uncharted 4 in similar way. That’s should be fun😅😉.
How on earth people cant see occasional fps dips below 30fps? Famerate target isnt locked for 100% of time, but just 99%. Maybe Naughty Dog should lower native resolution from 1440p to 1080p on PS4P in order to keep 100% locked framerate? That’s should be a great idea because of course tearing and stuttering even when happen or rare occasions is a game breaker. And what about input lag? Gamepad controls in Uncharted 4 are a little bit laggy compared to original uncharted trilogy on ps3, so maybe they have used too demanding effects that increased lag and should make game more responsive now by removing them because of course smooth aiming should be a priority in dynamic TPP game. And what about blurry AA? AA in uncharted 4 is too strong and it makes 1440p picture blurry as 720p. How people can play blurry game like that, they dont have eyes or something? Also texture streaming isnt the best, many textures looks sharp from up close, but every detail blurrs at distance. And at last lets talk about character models. Why ingame character model looks so flat?
So guys as you can see these are all facts and we can conclude uncharted 4 is clearly not the best looking game, and IMO it’s not even in top 10 when it comes to graphics 😋.
But let’s end this comeday and talk about Gears 5 again. It’s certainly one of the best looking games on current gen consoles and PC. Graphics fidelity is comparable with the best sony exclusives, but the difference is much better framerate and higher resolution.
Compared to gears 4 there are big upgrades: -bigger, more varied and colorful locations. Some locations gives uncharted 4 and tomb raider vibes. -character models use new skin shader and are build from 50% more polygons (according to DF). Indeed they look much better because that’s the first thing I have noticed. -textures quality (especially on PC) is much improved compared to gears 4. In DF video they have compared standard and ultra textures and the difference is clearly noticeable on character textures but maybe on xbox x these ultra textures would not make a difference (gears 5 on xbox x is not 4K native, so texture fine details would be blurred anyway). -Screen space reflection on metalic surfaces and texturs looks SUPERB in gears 5 although xbox x dont use them (they are too demanding) -sharp dynamic lights and shadows, that’s a big difference especially in dark indoor. With HDR these -gears 5 on xbox x is of courde not 4K native, but 1800p reconstructed to 4K plus 60fps is a good compromise overall. Picture quality is still great while 60fps makes a clear difference during gameplay. -much more particles
Many people say Gears 5 is one of the best looking games right now, even well known PC enthusiasts on YT like B4BPCgamer share opinion like that. Here’s B4B comments in regards to graphics in gears 5, it’s 4K HDR gameplay at ultra settings.
Also i used Godot a while back, its main scripting language is gdscript, which is basically python, but with some elements of c++ here and there such as defining variables and types.
It also has its own visual scripting but, i didn’t really use it.
Netflix’s disc rental used to have over 20 million subs, now it’s around 2 million. The average user probably churned 2 Blurays a week at a cost of ~$1.80 per rental. Now 90% of those users are paying almost 300%+ more ($5-$6/ea digital rentals) for generally lower quality (compressed video and audio) all in the name of convenience. Gaming is no different. Physical games are already a minority of sales, physical hardware will fade in kind. Slowly but surely people will be more than happy to trade quality (i.e. lag, compression) and even cost (i.e. bandwidth overages, annual subscriptions, likely $70 and $80 games once publishers have total control of delivery) in the name of convenience.
Games i’m excited for are Doom, Destiny 2 (Steam/Shadowkeep launch), Cyberpunk, Persona 5 Royal.
Oh and I can’t wait to get a Switch Lite to get back into playing Zelda/Mario. Will be picking up the new Zelda game this month too. Might get Astral Chain too.
Exclusives will multiply beyond comprehension. Consider, we have new games coming out on old consoles like Amiga and NES. Are these games even coming out digitally? Many of them aren’t. Those are exclusives, too. PC, the “open” platform, is siloing exclusives across digital storefronts.
There’s so much indie stuff coming out nowadays, lots of smaller games will be defacto exclusives just because they’re too small to port their game to all consoles (this complaint has continued throughout this entire generation a la “why isn’t that also coming to Xbox Live?” )
Sounds like an internet problem buddy. I had the same issues with Nvidia Shield when streaming games on internet at about the same speed as yours. All that changed when I upgraded my internet speed.
Google’s Stadia is going to flop. The “cloud” comparison he uses is completely misleading. Sure, many people are okay listening to “lossy” music from streaming services. I agree; I’m one of those people. But games are a whole different thing. Games require real-time INPUT from the user end. That is going to create input lag with even the best connections, and that is why Stadia is going to flop with all but the very casual gaming crowd. I’m not saying Stadia can’t exist and have its own slice of the market….the casual crowd is a large crowd….but the idea that Stadia is going to replace or even seriously copmete with pc/console gaming is ludicrous. The best approach is what Microsoft and Sony are doing; have a streaming option as supplemental to your home console offering. Streaming only is simply not a good situation for the vast majority of gamers.